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eu4 land units
eu4 land units

eu4 land units

Land units

This web page offers with the the person land unit varieties.
For data on the recruitment and upkeep of armies see army. For land fight mechanics see land warfare.

This article discusses the three sorts of land units[1] – infantry, cavalry and artillery – that make up an army, and their totally different fashions all through the eras of the sport. Land units are the primary useful resource utilised in land warfare.

Infantry.png Infantry[edit]

Total infantry pips by tech group in comparison with tech stage

The core of any military, infantry are required to be able to maintain the primary line. All infantry have 1 pip in maneuver.

Cost[edit]

These concepts and different modifiers cut back the price of recruiting and sustaining infantry.

Infantry cost.pngTraditionsIdeasBonuses[Collapse]Policies
−20%
  • Imerina idea 7: Foloalindahy
  • Maratha idea 3: Peasant Soldiers
  • Taungu idea 4: Bayingyi
  • Georgian ambition
−10%
  • Butua traditions
  • Guarani traditions
  • Lorraine traditions
  • Malvi traditions
  • Maravi traditions
  • Nivernais traditions
  • Polotskian traditions
  • Sistani traditions
  • Somali traditions
  • Arawak idea 1: Warrior Culture
  • Bulgarian idea 4: Reform The Army
  • Interlacustrine idea 5: Emitwe
  • Jaunpuri idea 7: Modernization of the Army
  • Kongolese idea 4: Initiation Rites
  • Montenegrin idea 3: Clan Society
  • Odoyev idea 5: Cities of the Upper Oka Valley
  • Romanian idea 5: Peasant Soldiers
  • Slovak idea 5: Town Air Liberates
  • Teutonic idea 1: Reform the Army
  • Yaroslavlyian idea 3: Reform Boyars
  • Zaporozhian idea 6: Army First
  • Baden ambition
  • Tupi ambition

Combat ability[edit]

These ideas and other modifiers increase the damage dealt by infantry during combat.

Infantry combat ability.pngTraditionsIdeasBonuses[Collapse]Policies
+20%
  • Swedish traditions
  • Prussian idea 5: The Goose Step
  • Innovative-Quality: Modern Firearm Techniques
+15%
  • Italian (cU) idea 2: The Tradition of the Legion
  • Bulgarian ambition
  • Japanese ambition
+10%
  • Ashanti traditions
  • Aztec traditions
  • Beloozero traditions
  • Burmese traditions
  • Chosokabe traditions
  • Date traditions
  • Georgian traditions
  • German traditions
  • Hosokawa traditions
  • Iroquois traditions
  • Lur traditions
  • Milanese traditions
  • Mindanao traditions
  • Mushasha traditions
  • Oda traditions
  • Québécois traditions
  • Rassid traditions
  • Shimazu traditions
  • Slovak traditions
  • Songhai traditions
  • Swiss traditions
  • Tokugawa traditions
  • Tripuran traditions
  • Vijayanagar traditions
  • Yemeni traditions
  • Zambezi traditions
  • Quality idea 1: Private to Marshal
  • Ainu idea 7: Fierce Resistance
  • Amago idea 2: Izumo Shugo
  • Arawak idea 5: Arawak Raiders
  • Asakura idea 4: Asakura Soteki
  • Brazilian idea 4: Halting Foreign Incursions
  • Butua idea 3: Empowering the Rozwi
  • Carib idea 2: Poisonous Warfare
  • Caspian idea 2: A Time of Turmoil
  • Central Indian idea 5: Raiding the Lowlands
  • Chickasaw idea 2: Spartans of the Lower Mississippi
  • Chinese idea 5: Firearm Training
  • Croatian idea 7: Pandurs
  • Dai Viet idea 1: The Great Proclamation
  • Dithmarscher idea 1: Resistance to Feudalism
  • Ethiopian idea 7: Reformed Armies
  • French ducal idea 3: Qui Ruit Et Lethum
  • Galician idea 7: Irmandinos
  • Greek idea 3: Klephtic Recruitment
  • Guarani idea 7: Royal Armaments
  • Interlacustrine idea 6: Unity of the Clans
  • Laotian idea 5: Laotian Elephant Cavalry
  • Leonese idea 7: Leonese Nationalism
  • Maravi ideas 5: Serving Abroad
  • Nepali idea 6: The Gurkhas
  • Orissan idea 1: Lord of the Elephants
  • Polish idea 3: Piechota Wybraniecka
  • Roman idea 4: The Roman Legions
  • Sadiyan idea 6: Reform the Sadiya Armies
  • Satake idea 4: Kashima Jingu
  • Shiba idea 7: Mogami Family
  • Somali idea 4: Offensive Warfare
  • Tarascan idea 1: Copperworking
  • Teutonic idea 3: Adjust our Infantry Tactics
  • Tsutsui idea 1: Warrior Monks
  • Tupi idea 3: It Is A Good Day To Die
  • Tverian idea 6: Tverian Tercio
  • Imerina ambition
  • Indian Sultanate ambition
  • Korean ambition
  • Malian ambition
  • Mayan ambition
  • Montenegrin ambition
  • Nivernais ambition
  • Polotskian ambition
  • Sistani ambition
  • Serbian ambition
  • Uesugi ambition
+5%
  • Athenian idea 7: Athenian Army Reform
  • Bohemian idea 3: Wagenburg
  • Kongo idea 5: The Triangle Trade
  • Ryazan idea 5: March of Russia

Other modifiers include:

  • +10% Is the Emperor of china icon.png Emperor of China (with the Boost Officer Corps decree)
  • +10% Is a Government monarchy.png Daimyo
  • +10% Is Mayan.png Mayan (with the Central Armories reform)
  • +5% Is Confucianism Confucian (with Shintoism Shinto harmonized)
  • +2.5% Is an Government monarchy.png Independent Daimyo

Cavalry.png Cavalry[edit]

Total cavalry pips by tech group in comparison with tech stage

Cavalry is nice for flanking as soon as the primary line has been stuffed, however are rather more costly than infantry. All cavalry have 2 pips in maneuver. Cavalry prices 2.5 instances as a lot as infantry. They are extra highly effective than infantry, particularly throughout the shock section of fight.

Native American tech teams don’t have any cavalry till navy tech stage 6 (traditionally, the horse was extinct within the Americas till its reintroduction by the Europeans).

Cost[edit]

These concepts and different modifiers cut back the price of recruiting and sustaining cavalry.

Cavalry cost.pngTraditionsIdeasBonuses[Collapse]Policies
−20%
  • Aq Qoyunlu idea 2: Unite the Clans
−10%
  • French ducal traditions
  • Fulani traditions
  • Hejazi traditions
  • Khivan traditions
  • Polish traditions
  • Takeda traditions
  • Transoxianian traditions
  • Aristocratic idea 1: Noble Knights
  • Al-Haasa idea 1: Desert Warfare
  • Arabian idea 2: Arabian Horses
  • Beloozero idea 1: Martial Heritage
  • Charruan idea 4: Horse Adoption
  • Circassian idea 1: Horsemen of the Steppe
  • Couronian idea 7: Promote the Curonian Kings
  • Mazovian idea 4: Szlachta Zasciankowa
  • Nanbu idea 2: Owner of the ‘Nine Gates’
  • Odoyev idea 3: Commit to Tatar Ties
  • Permian idea 2: Turkic Mercenaries
  • Punjabi idea 6: Strength of the Misls
  • Ryazan idea 2: Tatar Mercenaries
  • Samtskhe idea 6: Frontier Warriors
  • Serbian idea 3: Home of the Hussars
  • Shiba idea 5: Oshu Ties
  • Swedish idea 3: The ‘Hakkapeliitta’
  • Teutonic idea 1: Reform the Army
  • West African idea 5: Royal Stables
  • Yaroslavlyian idea 3: Reform Boyars
  • Zaporozhian idea 6: Army First
−5%
  • Mahri idea 5: Mahra Camels
  • The Cossacks.png Cossacks estate applies a modifier depending on its loyalty and influence levels (from +20% to −20%).
  • The Tribes Tribes estate applies a modifier depending on its loyalty and influence levels (from 0 to −20%)

Combat ability[edit]

These ideas and other modifiers increase the damage dealt by cavalry during combat.

Cavalry combat ability.pngTraditionsIdeasBonuses[Collapse]Policies
+33%
  • Polish idea 4: Winged Hussars
+20%
  • Aq Qoyunlu traditions
  • Great Yuan traditions
  • Hungarian traditions
  • Mughal traditions
  • Qara Qoyunlu traditions
  • Golden Horde idea 3: Tatar Traditions
  • Horde idea 2: Traditions of the Great Khan
  • Kazani idea 3: Warrior Society
  • Lithuanian idea 5: Lithuanian Hussars
  • Transoxianian idea 1: Mawarannahr, the land Beyond the River
  • Aristocratic-Espionage: Noble Loyalty Act
+15%
  • Khorasani traditions
  • Persian traditions
  • Afghan idea 5: Durrani Imperialism
  • Anatolian idea 3: Akîncî Cavalry
  • Ansbach idea 7: Dragoons of Ansbach
  • Ardabili idea 2: The Qizilbash
  • Couronian idea 7: Promote the Curonian Kings
  • Finnish idea 2: The Hakkapeliitta
  • Karamanid idea 3: Karamanid Cavalry
  • Khivan idea 1: Horde Legacy
  • Manchu idea 4: Link with the Mongol Dynasty
  • Ottoman idea 3: Timar System
  • Ruthenian idea 3: Zaporozhian Cossacks
  • Serbian idea 4: Alemannic Guard
  • Shirvani idea 3: Tribesmen of the Caucasus
  • Transylvanian idea 1: Unio Trium Nationum
  • Hejazi ambition
+10%
  • Al-Haasa traditions
  • Bavarian traditions
  • Croatian traditions
  • Hanoverian traditions
  • Indian Sultanate traditions
  • Mamluk traditions
  • Mazovian traditions
  • Mossi traditions
  • Northumbrian traditions
  • Takeda traditions
  • Teutonic traditions
  • Aristocratic idea 1: Noble Knights
  • Quality idea 3: Finest of Horses
  • Ayyubid idea 4: Elite Warriors
  • Berber idea 5: Tuareg Cavalry
  • Caucasian idea 7: Cavalry Armies
  • Lan Xang idea 2: Elephant Cavalry
  • Maratha idea 1: Tradition of Military Service
  • Nubian idea 6: Desert Cavalry
  • Rajput idea 3: Marwari Horses
  • Sukhothai idea 7: War Elephants
  • Vijayanagar idea 2: Arab Horses
  • Wurzburgian idea 3: Franconian Circle
  • Charruan ambition
  • Vindhyan ambition
+5%
  • Circassian idea 1: Horsemen of the Steppe
  • Ogasawara idea 3: Kiso-uma
  • The Cossacks.png Cossacks estate applies a modifier depending on its loyalty and influence levels (from −10% and up to +20%).

Cavalry to infantry ratio[edit]

Armies exceeding their nation’s ratio of cavalry to infantry receive the “insufficient support” penalty which applies a Military tactics.png −25% military tactics to those armies until their ratio has been restored to normal. This ratio threshold is checked daily even during battles, and is based on the actual headcount of individual soldiers instead of regiments. Since infantry tends to take more casualties than cavalry, it is advisable to take at least a bit more infantry than the ratio would suggest.

The base Cavalry to infantry ratio.png cavalry to infantry ratio is 50%. This is further modified by the following:

Cavalry to infantry ratio.pngTraditionsIdeasBonuses[Collapse]Policies
+10%
  • Polish idea 4: Winged Hussars
  • +25% Has a Government steppe horde.png Steppe Horde government
  • +25% Is Tengri Tengri (with no syncretic faith)
  • +20% Has Ab cavalry armies.png Cavalry Armies ability (an Age of Discovery.png Age of Discovery only ability)
  • +10% Is Sunni Islam Sunni
  • +10% A loyal Cossacks.png Cossacks estate (max value)

Artillery.png Artillery[edit]

Total artillery pip in comparison with tech stage

Artillery not solely battle in battles like infantry and cavalry but additionally pace up Fort level.png sieges. All artillery have 2 pips in maneuver and prices thrice as a lot as infantry.

Unlike infantry or cavalry, artillery can battle from the back-row, attacking with 50% of their fight energy. Additionally, artillery regiments bestow half (rounded down) of their defensive Shock/Fire pips to the regiment in entrance of them. However, Artillery takes double injury when attacked (if it will get moved to entrance rank). Hence artillery are finest used to supply supporting hearth from the second line.

Cost[edit]

These concepts and different modifiers cut back the price of recruiting and sustaining artillery.

Artillery cost.pngTraditionsIdeasBonuses[Collapse]Policies
−20%
  • Smolenskian idea 4: The Great Foundry
−15%
  • Transoxianian idea 4: Turkoman Cannoneers
−10%
  • Russian idea 3: Russian Artillery Yard

Combat ability[edit]

These ideas and other modifiers increase the damage dealt by artillery during combat.

Artillery combat ability.pngTraditionsIdeasBonuses[Collapse]Policies
+10%
  • Quality idea 7: Massed Battery
  • Russian idea 3: Russian Artillery Yard
  • Smolenskian idea 6: Artillery Before All
  • Otomo ambition
  • Satake ambition
  • Offensive-Economic: Horse Artillery
+5%
  • Athenian idea 7: Athenian Army Reform
  • +20% Has Ab backrow artillery.png Improved Artillery Range ability (an Age of Revolutions.png Age of Revolutions only ability)

Units[edit]

Note: All technology groups share the same artillery units.

Military tech.pngArtillery.png NameIcon fire.png FireIcon shock.png ShockMorale of armies.png MoraleTotal
pips
Off.Def.Off.Def.Off.Def.
7Houfnice1 pip 11 pip 12
7Large Cast Bronze Mortar1 pip 11 pip 12
10Culverin1 pip 11 pip 11 pip 11 pip 14
10Pedrero1 pip 11 pip 11 pip 11 pip 14
13Large Cast Iron Cannon2 pips 21 pip 11 pip 12 pips 26
13Small Cast Iron Cannon1 pip 11 pip 11 pip 12 pips 21 pip 16
16Chambered Demi Cannon2 pips 22 pips 21 pip 12 pips 21 pip 18
18Leather Cannon2 pips 22 pips 21 pip 11 pip 12 pips 22 pips 210
20Swivel Cannon3 pips 32 pips 21 pip 11 pip 13 pips 32 pips 212
22Coehorn Mortar3 pips 33 pips 31 pip 11 pip 13 pips 33 pips 314
25Royal Mortar4 pips 44 pips 41 pip 11 pip 13 pips 33 pips 316
29Flying Battery4 pips 44 pips 42 pips 22 pips 24 pips 44 pips 420

Unit groups[edit]

West African technology group African groups[edit]

Note: This unit group is shared by the Central African technology group Central African, East African technology group East African and West African technology group West African technology groups.

Military tech.pngInfantry.png NameIcon fire.png FireIcon shock.png ShockMorale of armies.png MoraleTotal
pips
Off.Def.Off.Def.Off.Def.
1African Clubmen1 pip 11 pip 11 pip 13
1African Spearmen1 pip 11 pip 11 pip 13
5Central African Warrior1 pip 11 pip 12 pips 22 pips 26
5North African Warrior2 pips 22 pips 21 pip 11 pip 16
5South African Warrior2 pips 21 pip 12 pips 21 pip 16
5West African Warrior1 pip 12 pips 21 pip 12 pips 26
12African Forest Warriors1 pip 11 pip 12 pips 22 pips 22 pips 22 pips 210
12African Hill Warriors2 pips 21 pip 11 pip 12 pips 22 pips 22 pips 210
12African Mountain Warriors1 pip 12 pips 22 pips 22 pips 21 pip 12 pips 210
12African Plains Warriors2 pips 21 pip 12 pips 22 pips 22 pips 21 pip 110
15Central African Musketeers3 pips 32 pips 22 pips 22 pips 22 pips 22 pips 213
15East African Musketeers2 pips 22 pips 22 pips 22 pips 22 pips 23 pips 313
15North African Musketeers2 pips 23 pips 32 pips 23 pips 31 pip 12 pips 213
15South African Musketeers3 pips 32 pips 23 pips 32 pips 22 pips 21 pip 113
23Central African Guerrillas3 pips 32 pips 22 pips 23 pips 33 pips 32 pips 215
23East African Guerrillas3 pips 33 pips 32 pips 22 pips 22 pips 23 pips 315
23North African Guerrillas2 pips 23 pips 32 pips 23 pips 32 pips 23 pips 315
26Westernized Central African Infantry3 pips 33 pips 33 pips 33 pips 34 pips 43 pips 319
26Westernized East African Infantry4 pips 44 pips 42 pips 22 pips 23 pips 34 pips 419
26Westernized North African Infantry3 pips 34 pips 42 pips 24 pips 43 pips 33 pips 319
26Westernized South African Infantry4 pips 43 pips 33 pips 33 pips 33 pips 33 pips 319
30African Western Franchise Infantry3 pips 33 pips 33 pips 33 pips 34 pips 44 pips 420
Military tech.pngCavalry.png NameIcon fire.png FireIcon shock.png ShockMorale of armies.png MoraleTotal
pips
Off.Def.Off.Def.Off.Def.
1Abyssinian Light Cavalry1 pip 11 pip 12 pips 24
1Mandekalu Cavalry1 pip 11 pip 11 pip 11 pip 14
6Somali Light Cavalry2 pips 21 pip 11 pip 12 pips 26
6Tuareg Cavalry2 pips 21 pip 12 pips 21 pip 16
10Abyssinian Barded Cavalry3 pips 32 pips 23 pips 32 pips 210
10Mossi Horsemen2 pips 22 pips 23 pips 33 pips 310
14African Hussar1 pip 13 pips 32 pips 23 pips 33 pips 312
17African Swarm Cavalry1 pip 14 pips 43 pips 33 pips 32 pips 213
23African Dragoon1 pip 11 pip 13 pips 33 pips 34 pips 44 pips 416
28African Cuirassier1 pip 11 pip 14 pips 44 pips 44 pips 44 pips 418

Anatolian technology group Anatolian[edit]

Military tech.pngInfantry.png NameIcon fire.png FireIcon shock.png ShockMorale of armies.png MoraleTotal
pips
Off.Def.Off.Def.Off.Def.
1Yaya Infantry1 pip 11 pip 11 pip 13
5Azab Infantry1 pip 11 pip 12 pips 21 pip 15
9Janissary Infantry1 pip 11 pip 11 pip 12 pips 22 pips 27
12Sekban Infantry2 pips 22 pips 22 pips 21 pip 12 pips 23 pips 312
19Reformed Janissary Infantry2 pips 22 pips 22 pips 22 pips 23 pips 32 pips 213
23Nizami Cedid Infantry2 pips 23 pips 32 pips 22 pips 23 pips 33 pips 315
26Eastern Carabinier4 pips 43 pips 33 pips 33 pips 33 pips 33 pips 319
30Eastern New Model Infantry3 pips 33 pips 33 pips 33 pips 34 pips 44 pips 420
Military tech.pngCavalry.png NameIcon fire.png FireIcon shock.png ShockMorale of armies.png MoraleTotal
pips
Off.Def.Off.Def.Off.Def.
1Musellem Cavalry2 pips 21 pip 11 pip 11 pip 15
6Timariot Cavalry2 pips 21 pip 12 pips 21 pip 16
10Spahi Cavalry3 pips 32 pips 23 pips 32 pips 210
18Reformed Spahi Cavalry1 pip 11 pip 13 pips 33 pips 33 pips 33 pips 314
23Toprakli Hit and Run Cavalry2 pips 24 pips 43 pips 34 pips 43 pips 316
26Eastern Skirmisher1 pip 12 pips 24 pips 43 pips 34 pips 43 pips 317
26Eastern Uhlan2 pips 21 pip 13 pips 34 pips 44 pips 43 pips 317
28Reformed Lancer1 pip 11 pip 15 pips 53 pips 35 pips 53 pips 318
28Toprakli Dragoons2 pips 22 pips 23 pips 33 pips 34 pips 44 pips 418

Chinese technology group Chinese[edit]

Military tech.pngInfantry.png NameIcon fire.png FireIcon shock.png ShockMorale of armies.png MoraleTotal
pips
Off.Def.Off.Def.Off.Def.
1Asian Longbow1 pip 11 pip 12
1Asian Longspear1 pip 11 pip 12
1East Asian Spearmen1 pip 11 pip 12
5Defensive Asian Footsoldier1 pip 11 pip 11 pip 11 pip 14
5Offensive Asian Footsoldier1 pip 12 pips 21 pip 14
9Asian Arquebusier1 pip 11 pip 11 pip 11 pip 11 pip 11 pip 16
12Banner Infantry1 pip 12 pips 22 pips 21 pip 12 pips 22 pips 210
15Asian Mass Infantry3 pips 32 pips 22 pips 22 pips 22 pips 22 pips 213
19Asian Musketeer3 pips 33 pips 32 pips 22 pips 23 pips 32 pips 215
26Reformed Asian Musketeer4 pips 44 pips 43 pips 33 pips 33 pips 33 pips 320
Military tech.pngCavalry.png NameIcon fire.png FireIcon shock.png ShockMorale of armies.png MoraleTotal
pips
Off.Def.Off.Def.Off.Def.
1Archer Cavalry1 pip 11 pip 11 pip 13
1East Asian Archer Cavalry1 pip 11 pip 11 pip 13
6Asian Steppe Cavalry2 pips 22 pips 21 pip 11 pip 16
6Samurai Cavalry2 pips 21 pip 12 pips 21 pip 16
10Reformed Asian Steppe Cavalry1 pip 12 pips 22 pips 22 pips 22 pips 29
14Asian Charge Cavalry1 pip 13 pips 32 pips 23 pips 33 pips 312
17Banner Cavalry1 pip 11 pip 13 pips 33 pips 33 pips 33 pips 314
23Asian Dragoons1 pip 12 pips 23 pips 33 pips 34 pips 43 pips 316
28Green Standard Cavalry2 pips 21 pip 14 pips 44 pips 44 pips 44 pips 419
28Reformed Asian Cavalry1 pip 12 pips 25 pips 54 pips 43 pips 34 pips 419

Eastern technology group Eastern[edit]

Military tech.pngInfantry.png NameIcon fire.png FireIcon shock.png ShockMorale of armies.png MoraleTotal
pips
Off.Def.Off.Def.Off.Def.
1Bardiche Infantry1 pip 11 pip 12
1Eastern Medieval Infantry1 pip 11 pip 12
5Eastern Militia1 pip 11 pip 11 pip 11 pip 14
9Pike Infantry1 pip 12 pips 21 pip 12 pips 26
12Defensive Eastern Musketeers2 pips 22 pips 21 pip 12 pips 22 pips 22 pips 211
12Offensive Eastern Musketeers2 pips 21 pip 12 pips 21 pip 13 pips 32 pips 211
15Eastern Tercio2 pips 22 pips 21 pip 12 pips 22 pips 23 pips 312
15Soldaty Infantry3 pips 31 pip 12 pips 21 pip 13 pips 32 pips 212
19Saxon Infantry3 pips 32 pips 23 pips 32 pips 22 pips 22 pips 214
23Petrine Infantry2 pips 23 pips 32 pips 23 pips 33 pips 33 pips 316
26Green Coat Infantry3 pips 33 pips 33 pips 33 pips 34 pips 44 pips 420
30Mass Infantry4 pips 43 pips 34 pips 43 pips 34 pips 43 pips 321
Military tech.pngCavalry.png NameIcon fire.png FireIcon shock.png ShockMorale of armies.png MoraleTotal
pips
Off.Def.Off.Def.Off.Def.
1Druzhina Cavalry1 pip 11 pip 11 pip 13
1Eastern Knights1 pip 11 pip 11 pip 13
6Stratioti Cavalry2 pips 21 pip 11 pip 11 pip 15
10Eastern Hussar2 pips 22 pips 23 pips 32 pips 29
14Eastern Caracole2 pips 22 pips 22 pips 23 pips 33 pips 312
14Reformed Eastern Hussars1 pip 11 pip 13 pips 33 pips 32 pips 22 pips 212
14Southern Cossacks1 pip 14 pips 42 pips 22 pips 23 pips 312
22Cossack Cavalry1 pip 11 pip 14 pips 43 pips 34 pips 44 pips 417
22Winged Hussars1 pip 15 pips 54 pips 44 pips 43 pips 317
26Lancers1 pip 15 pips 54 pips 44 pips 44 pips 418
26Reformed Cossack Cavalry1 pip 11 pip 14 pips 44 pips 44 pips 44 pips 418
28Advanced Cossack Cavalry2 pips 21 pip 14 pips 44 pips 45 pips 54 pips 420
28Eastern Cuirassiers1 pip 12 pips 25 pips 54 pips 44 pips 44 pips 420

High American technology group High American[edit]

Note: This is a fantasy technology group. It only appears by enabling fantasy elements within Random New World (requires Conquest of Paradise.png DLC), playing a custom nation with the nation designer (requires El Dorado.png DLC) or by playing an exported game from Crusader Kings II with the “Sunset Invasion” DLC active.

Military tech.pngInfantry.png NameIcon fire.png FireIcon shock.png ShockMorale of armies.png MoraleTotal
pips
Off.Def.Off.Def.Off.Def.
1Xantican Warrior1 pip 11 pip 11 pip 11 pip 14
5Reformed Xantican Warrior2 pips 21 pip 11 pip 11 pip 12 pips 27
9Xiuhtecuhtli Soldier3 pips 32 pips 21 pip 11 pip 13 pips 32 pips 212
12Xiuhtecuhtlian Infantry3 pips 33 pips 32 pips 21 pip 14 pips 43 pips 316
18Xoloti3 pips 33 pips 32 pips 22 pips 24 pips 42 pips 216
23Foreign Influenced Infantry4 pips 43 pips 32 pips 22 pips 24 pips 43 pips 318
26Reformed Influenced Infantry4 pips 44 pips 43 pips 33 pips 34 pips 43 pips 321
30Reformed Xoloti4 pips 44 pips 44 pips 43 pips 34 pips 43 pips 322
Military tech.pngCavalry.png NameIcon fire.png FireIcon shock.png ShockMorale of armies.png MoraleTotal
pips
Off.Def.Off.Def.Off.Def.
6American Horsemen1 pip 12 pips 21 pip 11 pip 11 pip 16
10Xiuhtecuhtli Cavalry2 pips 21 pip 13 pips 32 pips 22 pips 22 pips 212
14American Hussar2 pips 22 pips 23 pips 32 pips 23 pips 32 pips 214
19American Swarm Cavalry3 pips 32 pips 23 pips 33 pips 33 pips 32 pips 216
23American Dragoon4 pips 42 pips 23 pips 33 pips 34 pips 44 pips 420

Indian technology group Indian[edit]

Military tech.pngInfantry.png NameIcon fire.png FireIcon shock.png ShockMorale of armies.png MoraleTotal
pips
Off.Def.Off.Def.Off.Def.
1Indian Footsoldier1 pip 11 pip 11 pip 13
5Indian Arquebusier1 pip 11 pip 11 pip 11 pip 14
9Poligar Infantry1 pip 12 pips 21 pip 11 pip 11 pip 11 pip 17
9Toofangchis1 pip 11 pip 11 pip 11 pip 12 pips 21 pip 17
12Akbarid Musketeers2 pips 22 pips 21 pip 12 pips 22 pips 22 pips 211
12South Indian Infantry2 pips 21 pip 12 pips 21 pip 13 pips 32 pips 211
18Deccani Musket Infantry3 pips 33 pips 32 pips 22 pips 22 pips 22 pips 214
18North Indian Musket Infantry3 pips 32 pips 22 pips 22 pips 23 pips 32 pips 214
23Telingas4 pips 43 pips 32 pips 22 pips 22 pips 23 pips 316
26North Indian Sepoy3 pips 33 pips 33 pips 33 pips 33 pips 34 pips 419
30Indian Drill Infantry4 pips 43 pips 33 pips 33 pips 34 pips 43 pips 320
Military tech.pngCavalry.png NameIcon fire.png FireIcon shock.png ShockMorale of armies.png MoraleTotal
pips
Off.Def.Off.Def.Off.Def.
1Elephant Archers1 pip 11 pip 11 pip 13
1Indian Cavalry1 pip 11 pip 11 pip 13
6Indian Cavalry Archers2 pips 22 pips 21 pip 11 pip 16
10Mansabdar Cavalry1 pip 13 pips 32 pips 22 pips 22 pips 210
14Dai-Phat Cavalry2 pips 22 pips 23 pips 33 pips 32 pips 212
17Maratha Raiders2 pips 24 pips 43 pips 33 pips 32 pips 214
23Deccani Light Cavalry1 pip 11 pip 14 pips 43 pips 34 pips 43 pips 316
28Mysorean Light Cavalry2 pips 21 pip 14 pips 44 pips 43 pips 34 pips 418
28Sowars1 pip 12 pips 24 pips 44 pips 44 pips 43 pips 318

Muslim technology group Muslim[edit]

Military tech.pngInfantry.png NameIcon fire.png FireIcon shock.png ShockMorale of armies.png MoraleTotal
pips
Off.Def.Off.Def.Off.Def.
1Muslim Archer1 pip 11 pip 11 pip 13
1Muslim Footsoldier1 pip 11 pip 11 pip 13
5Muslim Duel Infantry1 pip 11 pip 11 pip 11 pip 14
9Shamshir Infantry2 pips 21 pip 12 pips 22 pips 27
12Muslim Musketeer2 pips 21 pip 11 pip 12 pips 22 pips 23 pips 311
15Afsharid Reformed Infantry3 pips 32 pips 22 pips 22 pips 22 pips 22 pips 213
23Reformed Muslim Musketeers1 pip 12 pips 23 pips 33 pips 34 pips 43 pips 316
26Muslim Mass Infantry3 pips 34 pips 43 pips 33 pips 33 pips 33 pips 319
30Muslim Rifle Infantry3 pips 33 pips 33 pips 33 pips 34 pips 44 pips 420
Military tech.pngCavalry.png NameIcon fire.png FireIcon shock.png ShockMorale of armies.png MoraleTotal
pips
Off.Def.Off.Def.Off.Def.
1Charge Cavalry2 pips 21 pip 11 pip 14
1Muslim Cavalry1 pip 12 pips 21 pip 14
1Muslim Cavalry Archers1 pip 11 pip 11 pip 11 pip 14
6Shayhanid Cavalry2 pips 21 pip 11 pip 12 pips 26
10Qizilbash Cavalry2 pips 22 pips 23 pips 32 pips 29
14Muslim Musketeer Cavalry1 pip 12 pips 22 pips 23 pips 32 pips 210
18Afsharid Reformed Cavalry1 pip 14 pips 43 pips 33 pips 33 pips 314
18Musket Charge Cavalry1 pip 11 pip 14 pips 43 pips 33 pips 32 pips 214
23Ali Bey Reformed Cavalry2 pips 21 pip 14 pips 43 pips 34 pips 43 pips 317
23Muslim Dragoon1 pip 12 pips 23 pips 34 pips 43 pips 34 pips 417
28Durrani Cavalry2 pips 21 pip 15 pips 53 pips 34 pips 44 pips 419
28Durrani Swivel Cavalry1 pip 12 pips 24 pips 45 pips 54 pips 43 pips 319

High American technology group Native American groups[edit]

Native American cavalry[edit]

Note: All native American technology groups (except the fantasy High American technology group High American tech group) share the same cavalry units[2].

Military tech.pngCavalry.png NameIcon fire.png FireIcon shock.png ShockMorale of armies.png MoraleTotal
pips
Off.Def.Off.Def.Off.Def.
6North American Horsemen2 pips 21 pip 11 pip 11 pip 15
10North American Cavalry1 pip 13 pips 32 pips 22 pips 22 pips 210
14North American Hussar1 pip 11 pip 13 pips 32 pips 23 pips 32 pips 212
19North American Swarm Cavalry1 pip 12 pips 23 pips 33 pips 33 pips 32 pips 214
23North American Dragoon2 pips 22 pips 23 pips 33 pips 34 pips 44 pips 418

Mesoamerican technology group Mesoamerican[edit]

Military tech.pngInfantry.png NameIcon fire.png FireIcon shock.png ShockMorale of armies.png MoraleTotal
pips
Off.Def.Off.Def.Off.Def.
1Mesoamerican Spearmen1 pip 11 pip 11 pip 13
5American Forest Warriors1 pip 11 pip 11 pip 11 pip 14
5American Hill Warriors2 pips 21 pip 11 pip 14
5American Plains Warriors1 pip 12 pips 21 pip 14
10Reformed American Hill Warriors3 pips 31 pip 12 pips 22 pips 28
10Reformed American Forest Warriors2 pips 22 pips 22 pips 22 pips 28
10Reformed American Plains Warriors1 pip 12 pips 23 pips 32 pips 28
14American Hill Musketeers2 pips 21 pip 13 pips 32 pips 22 pips 22 pips 212
14American Forest Musketeers2 pips 22 pips 22 pips 22 pips 22 pips 22 pips 212
14Offensive American Musketeers2 pips 21 pip 11 pip 12 pips 23 pips 33 pips 312
19Central American Guerrillas2 pips 22 pips 22 pips 22 pips 23 pips 33 pips 314
19American Guerrilla Warfare3 pips 32 pips 23 pips 32 pips 22 pips 22 pips 214
26Westernized American Hill Infantry3 pips 34 pips 42 pips 23 pips 33 pips 34 pips 419
26Westernized American Plains Infantry4 pips 43 pips 34 pips 43 pips 33 pips 32 pips 219
30Westernized Central American Infantry4 pips 43 pips 33 pips 33 pips 33 pips 34 pips 420

North American technology group North American[edit]

Military tech.pngInfantry.png NameIcon fire.png FireIcon shock.png ShockMorale of armies.png MoraleTotal
pips
Off.Def.Off.Def.Off.Def.
1Clubmen1 pip 11 pip 11 pip 13
1Native American Archer1 pip 11 pip 11 pip 13
5Ambush Infantry1 pip 12 pips 21 pip 14
5American Plains Warriors1 pip 11 pip 11 pip 11 pip 14
5Algonkin Tomahawk Warriors1 pip 12 pips 21 pip 14
10Native American Mountain Warriors1 pip 11 pip 11 pip 12 pips 22 pips 21 pip 18
14Native American Arquebusier2 pips 22 pips 22 pips 21 pip 13 pips 32 pips 212
14Creek Arquebusier2 pips 22 pips 22 pips 22 pips 22 pips 22 pips 212
19Rifle Scout Infantry3 pips 33 pips 32 pips 22 pips 22 pips 22 pips 214
26North American Guerrillas4 pips 43 pips 32 pips 24 pips 43 pips 33 pips 319
30American Westernized Infantry4 pips 43 pips 33 pips 33 pips 34 pips 43 pips 320

South American technology group South American[edit]

Note: This unit group is also shared by the Andean technology group Andean technology group.

Military tech.pngInfantry.png NameIcon fire.png FireIcon shock.png ShockMorale of armies.png MoraleTotal
pips
Off.Def.Off.Def.Off.Def.
1South American Spearmen1 pip 11 pip 11 pip 13
1American Mountain Warriors1 pip 11 pip 11 pip 13
5Reformed Mountain Warriors2 pips 22 pips 24
5South American Forest Warriors1 pip 11 pip 11 pip 11 pip 14
5Incan Slingshots2 pips 21 pip 11 pip 14
5Incan Axemen1 pip 12 pips 21 pip 14
10Defensive American Musketeers1 pip 11 pip 11 pip 12 pips 21 pip 12 pips 28
10South American Arquebusier1 pip 12 pips 21 pip 11 pip 12 pips 21 pip 18
14Reformed American Musketeers2 pips 22 pips 22 pips 22 pips 22 pips 22 pips 212
19Incan Guerrilla2 pips 23 pips 32 pips 22 pips 22 pips 23 pips 314
19South American Guerrilla2 pips 22 pips 22 pips 22 pips 23 pips 33 pips 314
26Westernized South American Infantry3 pips 34 pips 42 pips 23 pips 33 pips 34 pips 419
26Westernized Incan Infantry4 pips 43 pips 33 pips 33 pips 33 pips 33 pips 319
30Reformed Westernized Incan Infantry4 pips 44 pips 43 pips 33 pips 33 pips 33 pips 320

Nomad technology group Nomad[edit]

Military tech.pngInfantry.png NameIcon fire.png FireIcon shock.png ShockMorale of armies.png MoraleTotal
pips
Off.Def.Off.Def.Off.Def.
1Eastern Archers1 pip 11 pip 11 pip 11 pip 14
9Steppe Raiders2 pips 21 pip 11 pip 12 pips 26
12Steppe Footmen1 pip 11 pip 12 pips 22 pips 22 pips 22 pips 210
15Steppe Musketeers2 pips 21 pip 13 pips 32 pips 22 pips 22 pips 212
19Steppe Infantry2 pips 22 pips 23 pips 33 pips 33 pips 32 pips 215
26Steppe Rifles2 pips 23 pips 33 pips 33 pips 34 pips 44 pips 419
30Reformed Steppe Rifles3 pips 33 pips 33 pips 33 pips 34 pips 44 pips 420
Military tech.pngCavalry.png NameIcon fire.png FireIcon shock.png ShockMorale of armies.png MoraleTotal
pips
Off.Def.Off.Def.Off.Def.
1Eastern Steppe Cavalry1 pip 11 pip 12 pips 22 pips 26
1Eastern Swarm Cavalry2 pips 21 pip 12 pips 21 pip 16
10Steppe Riders3 pips 32 pips 23 pips 32 pips 210
14Steppe Lancers3 pips 33 pips 33 pips 33 pips 312
18Mounted Steppe Raiders1 pip 13 pips 33 pips 33 pips 33 pips 313
23Steppe Cavalry1 pip 11 pip 14 pips 43 pips 33 pips 33 pips 315
28Steppe Uhlans1 pip 11 pip 15 pips 54 pips 44 pips 43 pips 318

Western technology group Western[edit]

Military tech.pngInfantry.png NameIcon fire.png FireIcon shock.png ShockMorale of armies.png MoraleTotal
pips
Off.Def.Off.Def.Off.Def.
1Halberd Infantry1 pip 11 pip 12
1Latin Medieval Infantry1 pip 11 pip 12
5Galloglaigh Infantry1 pip 12 pips 23
5Longbow1 pip 11 pip 11 pip 13
5Men at Arms1 pip 11 pip 11 pip 13
9Condotta Infantry2 pips 21 pip 11 pip 11 pip 15
9Landsknechten Infantry1 pip 11 pip 11 pip 12 pips 25
9Reformed Galloglaigh Infantry2 pips 22 pips 21 pip 15
12Free Shooter Infantry1 pip 12 pips 22 pips 21 pip 13 pips 31 pip 110
12Tercio Infantry1 pip 12 pips 21 pip 12 pips 22 pips 22 pips 210
15Charge Infantry1 pip 12 pips 23 pips 31 pip 13 pips 32 pips 212
15Maurician Infantry2 pips 22 pips 22 pips 21 pip 13 pips 32 pips 212
19Gustavian Infantry3 pips 32 pips 23 pips 32 pips 23 pips 32 pips 215
19Highlanders Infantry2 pips 22 pips 23 pips 32 pips 24 pips 42 pips 215
19Reformed Tercio2 pips 22 pips 22 pips 23 pips 33 pips 33 pips 315
23Caroline Infantry3 pips 32 pips 23 pips 32 pips 23 pips 33 pips 316
23Grenzer Infantry2 pips 23 pips 32 pips 23 pips 33 pips 33 pips 316
23Line Infantry3 pips 33 pips 32 pips 22 pips 23 pips 33 pips 316
26Blue Coat Infantry3 pips 33 pips 33 pips 33 pips 34 pips 44 pips 420
26Frederickian Infantry4 pips 43 pips 33 pips 33 pips 34 pips 43 pips 320
26Red Coat Infantry3 pips 34 pips 43 pips 33 pips 34 pips 43 pips 320
26White Coat Infantry4 pips 43 pips 33 pips 33 pips 33 pips 34 pips 420
28Impulse Infantry4 pips 43 pips 33 pips 33 pips 34 pips 44 pips 421
28Square Infantry3 pips 34 pips 43 pips 33 pips 34 pips 44 pips 421
30Drill Infantry4 pips 44 pips 43 pips 33 pips 34 pips 44 pips 422
30Jaeger Infantry4 pips 44 pips 44 pips 43 pips 33 pips 34 pips 422
30Mixed Order Infantry4 pips 43 pips 34 pips 43 pips 34 pips 44 pips 422
30Napoleonic Square4 pips 44 pips 44 pips 43 pips 34 pips 43 pips 322
Military tech.pngCavalry.png NameIcon fire.png FireIcon shock.png ShockMorale of armies.png MoraleTotal
pips
Off.Def.Off.Def.Off.Def.
1Chevauchée1 pip 11 pip 11 pip 13
1Western Medieval Knights1 pip 11 pip 11 pip 13
10Schwarze Reiter1 pip 12 pips 21 pip 12 pips 22 pips 28
14Latin Caracole Cavalry1 pip 13 pips 32 pips 22 pips 22 pips 210
18Gallop Cavalry1 pip 11 pip 14 pips 43 pips 33 pips 33 pips 315
23Armee Blanche Cavalry1 pip 11 pip 15 pips 53 pips 35 pips 53 pips 318
23Latin Dragoons1 pip 11 pip 14 pips 44 pips 44 pips 44 pips 418
23Latin Hussars1 pip 12 pips 24 pips 43 pips 34 pips 44 pips 418
26Carabiners2 pips 21 pip 15 pips 54 pips 43 pips 34 pips 419
26Reformed Latin Hussars1 pip 12 pips 24 pips 44 pips 44 pips 44 pips 419
26Uhlan Cavalry1 pip 12 pips 25 pips 54 pips 44 pips 43 pips 319
28Latin Chasseur2 pips 21 pip 14 pips 44 pips 45 pips 55 pips 521
28Latin Cuirassiers1 pip 12 pips 25 pips 54 pips 44 pips 45 pips 521
28Latin Lancers2 pips 26 pips 64 pips 45 pips 54 pips 421

Best unit group by tech level[edit]

Notes: To avoid clutter several tech groups are represented with one groups’ icon:

  1. North American technology group North American also represents Andean technology group Andean, Mesoamerican technology group Mesoamerican and South American technology group South American.
  2. West African technology group West African also represents Central African technology group Central African and East African technology group East African.
  3. High American technology group High American is not shown (due to not appearing in normal games), but it is amongst the strongest in each tech level.
Infantry
Military tech.pngTop technology group(s)
1−4Nomad technology group
5−8West African technology group
9Muslim technology group Anatolian technology group Indian technology group
10−11North American technology group
12−13Anatolian technology group
14Anatolian technology group North American technology group
15−17Muslim technology group Chinese technology group West African technology group
18Indian technology group
19−22Nomad technology group Chinese technology group Western technology group
23−25Muslim technology group Eastern technology group Indian technology group Western technology group
26−27Eastern technology group Chinese technology group Western technology group
28−32Western technology group
Cavalry
Military tech.pngTop Technology group(s)
1-5Nomad technology group
6-9Chinese technology group Anatolian technology group Muslim technology group West African technology group Indian technology group Nomad technology group
10-13Anatolian technology group North American technology group West African technology group Indian technology group Nomad technology group
14-16Chinese technology group Eastern technology group North American technology group West African technology group Indian technology group Nomad technology group
17Chinese technology group Indian technology group
18-21Western technology group
22Eastern technology group
23-25North American technology group Western technology group
26-27Western technology group
28-32Western technology group

References[edit]

  1. Jump up Files are located in the /Europa Universalis IV/common/units/ folder.
  2. Jump up Unit pip values remain the same between the groups though names may differ.
  3. http://eu4.paradoxwikis.com/Land_units

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